Medal Of Honor 2010-Game Play and Release



Medal of Honor 2010  is the 13th first-person shooter video game in the Medal of Honor series, developed by Danger Close studios and Digital Illusions Creative Entertainment (DICE), released on Microsoft Windows, PlayStation 3 and Xbox 360 on October 9, 2010. The game is a reboot of the series, set in modern-day Afghanistan. Medal of Honor's single-player campaign uses a heavily modified version of Unreal Engine 3, and its multiplayer uses the Frostbite engine. The game uses dedicated servers.

In addition to the regular version of the game you can buy a Limited Edition. The Limited Edition costs the same amount but is limited obviously. What's different? The Limited Edition has includes a code that allows you to join the Battlefield 3 BETA when it opens up. You are also given a special weapon, the MP7 Personal Defense Weapon, which can only be used in the campaign unless you have this code. Lastly you are given early access to the TOZ-194 and 870MCS which you normally have to unlock. The PS3's limited edition also comes with a code to download the HD edition of Medal of Honor Frontline in the Playstation Store. If you preorder the game you may get a code for the Light Machine Gun the M60 which is useable only in the campaign unless you have this code.

Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are called on when the mission must not fail. They are the Tier 1 Operators.

Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor is inspired by and has been developed with Tier 1 Operators from this elite community. Players will step into the boots of these warriors and apply their unique skill sets to a new enemy in the most unforgiving and hostile battlefield conditions of present day Afghanistan.




Game Play


Medal of Honor differs from the rest of the Medal of Honor installments. The game breaks away from the World War II setting of previous games in the series and is instead set in ongoing War in Afghanistan. The emphasis is on realism, with EA going as far as to bring in real Tier 1 Operators from the United States military as consultants. It includes the kinds of objectives and tasks issued in real life such as raiding terrorist hideouts, hostage rescues and undercover operations. The game introduces new weapons and technology to the Medal Of Honor franchise, including the M4A1 carbine, M16A4 assault rifle, the M110 Semi-Automatic Sniper System, AN/PEQ side rail-mounted laser pointer, the MP7A1 Submachine gun, and the AT4. The single player includes some drivable vehicles such as helicopters, jeeps and a quad bike.
A player can be positioned in one of three stances: standing, crouching, or prone; each affecting the character's


rate of movement, accuracy, and stealth. Using cover helps the player avoid enemy fire or recover health after taking significant damage, as there are no armor or health power ups. The player can also slide along cover. When the player has taken damage, the edges of the screen glow red. If the player stays out of fire, the player can recover. If the player get a headshot an icon will appear to the screen. When the character is within the blast radius of a live grenade, a marker indicates the direction of the grenade, helping the player to flee from the frag grenade.


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